Kent State University’s Animation Game Design (AGD) program is a nationally accredited degree program that gives students the artistic knowledge and technical skills valued in digital media industries. The 120-credit hour Bachelor of Science (BS) degree includes required courses in 2D and 3D animation, art, history, and mixed reality with additional electives in Computer Science, sound production, video editing, and creative writing. Students are able to choose between concentrations in Animation and Game Design, allowing them to focus in their area of interest. Students develop
Jennifer Doty is a student at Kent State University majoring in Computer Design, Game Design and Animation. She currently is the animation lead in the Animation and Game Design Club at Kent. She tries to participate in all the game jams available and has her own side business selling stickers and art. Jen strives to become great at rigging characters and 3D modeling. Her favorite animal is frogs which she likes to include in a lot of her art! Read more about Jennifer here.
Megan Gyorki is a student within the Computer design, Animation, and Game design major at Kent State University. She is also a freelance illustrator who specializes in portraiture. Megan has worked for Kent State University as an operations technician for the University’s servers and hopes to pursue a career within the games industry for character design. Her interests include Nintendo games, strength training, and cute animals. Read more about Megan here.
Sam Hundley is a senior Computer Design, Animation and Game Design student at Kent State University. He has worked as an animator at Pie For Breakfast Studios, as well as a Freelance 2D artist. He hopes to graduate and work as a character designer and concept artist. His interests include tabletop games, history, and political science. Read more about Sam here.
Max Kunze is currently a Junior Computer Design & Animation Student at Kent State University. Max has always loved video games and their surrounding culture. His passion for making his own games was sparked in the summer of 2014 when he debuted “Go Fast: A Sanic Adventure”, a rage inducing video game based on the “Sanic” meme. In all seriousness, he made the game in less than 24 hours, to entertain himself while on the road home from Northern Tier. While it started off as
Nina Marotta is a senior computer design, animation and game design major at Kent State University. She has worked as a graphic designer for the KSU Public Safety Department, as well as a freelance 2D digital artist. She is interested in level design and environmental art, with a particular interest in both stealth games and brutalist architecture. Read more about Nina here.
Titus Morrison is a student of animation and game design at Kent State University. He enjoys all aspects of game creation, but so far specializes in programming. When he’s not making or playing games, you can usually find Titus reading mythology, painting miniatures, or sewing gremlins out of socks. Read more about Titus here.