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Megan Gyorki

Megan Gyorki is a student within the Computer design, Animation, and Game design major at Kent State University. She is also a freelance illustrator who specializes in portraiture. Megan has worked for Kent State University as an operations technician for the University’s servers and hopes to pursue a career within the games industry for character design. Her interests include Nintendo games, strength training, and cute animals.

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Sam Hundley

Sam Hundley is a senior Computer Design, Animation and Game Design student at Kent State University. He has worked as an animator at Pie For Breakfast Studios, as well as a Freelance 2D artist. He hopes to graduate and work as a character designer and concept artist. His interests include tabletop games, history, and political science.

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Maxwell Kunze

Max Kunze is currently a Junior Computer Design & Animation Student at Kent State University. Max has always loved video games and their surrounding culture. His passion for making his own games was sparked in the summer of 2014 when he debuted “Go Fast: A Sanic Adventure”, a rage inducing video game based on the “Sanic” meme. In all seriousness, he made the game in less than 24 hours, to entertain himself while on the road home from Northern Tier. While it started off as a joke, the game gained a fairly significant amount of attention. Ever since, Max has worked towards a career in game development and he still believes that memes serve an important purpose in video games.

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Nina Marotta

Nina Marotta is a senior computer design, animation and game design major at Kent State University. She has worked as a graphic designer for the KSU Public Safety Department, as well as a freelance 2D digital artist. She is interested in level design and environmental art, with a particular interest in both stealth games and brutalist architecture.

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Titus Morrison

Titus Morrison is a student of animation and game design at Kent State University. He enjoys all aspects of game creation, but so far specializes in programming. When he’s not making or playing games, you can usually find Titus reading mythology, painting miniatures, or sewing gremlins out of socks.

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Gunsheath

by Mars Ashton

Gunsheath is a blend of hack-and-slash and shoot-em-up genres set in a skyfaring world of floating islands. Take on the role of Dyne, a skybound cowboy mech as they defend the land from invading forces. Complete a variety of objectives in each level for bonus points, cosmetic rewards, and upgrades.

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Codemancer

by Important Little Games

Codemancer brings the mystery of magic and the exhilaration of learning to code together in a fantasy universe that uses spell-casting as a way to learn programming skills. Codemancer is a non-violent, entertaining, and educational game designed to be inclusive and accessible to learners at any stage.

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The Astro Parcel Service

by Vixen’s Ludlum

As one of The Astro Parcel Service’s newly recruited contract laborers, you are required to deliver packages by any means necessary, even when facing potentially deadly obstacles. Use the standardized space propulsion device to meet our clients’ demands and don’t fail or face extermi–we mean, termination from your current position.

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Operation UNDEAD

by Maxwell Kunze, Stephen DiGiacomo, Nick Darrah, and Bernard Russ

Operation UNDEAD is an On-rails shooter inspired by the lightgun games of the NES era, as well as the pseudo-3D techniques of Nasser Gebelli. It’s a ton of fun!

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Woebegone Woods

by Woebegone Woods Interactive

Game image from Woebegone Woods by Jocelyn Eads

Enter Woebegone Woods, a small village in the middle of a remote forest. Play as Bean, who’s leading the winter festival preparations by assigning tasks to woodland friends while balancing their happiness and skills. Kindle Bean’s friendships and other character’s friendships to put on the best festival possible!

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